Industry veteran Brian Fargo (Brian Fargo) at the Pax South exhibition pleased the connoisseurs of the old -school RPG by the announcement The Bard’s Tale 4, which will become a direct continuation of the third part, Thief of Fate, debuting on C64 and Apple II back in 1988. Brian and Inxile Entertainment They are already so accustomed to an independent life that this time they decided to bring the project to the release without the help of the publisher.

Close to introduce people to their new game Fargo He promised somehow later, but for now he only noted that it would be a classic role-playing game with a step-by-step combat system, and that for financing the studio will turn directly to kind people through Kickstarter. Fortunately, there is already positive experience: one "kikstarte" project – Wasteland 2 – I went out in September last year, and the second – Torment: Tides of Numenera -It is still being developed.

The last part of the franchise was released in 2004. It was called simply and uncomplicated –The Bard’s Tale, – And was more like a remake Volume i: The Bard’s Tale (original game) than a full -fledged continuation.

January 25, 2015 The best student projects according to Independent Games Festival 2015

January 26, 2015 Gearbox is ready to take on the next Borderlands

The Bard’s Tale (2004)

Wasteland 2

Torment: Tides of Numenera

The Bard’s Tale IV: Director’s Cut

The best comments

Guys, this is not a continuation of the "stalking" bard. This is a continuation of the ancient original series, which is now a feature of two now someone will master.

Damn, and I always thought that https://nonukcasinosites.co.uk/offshore-betting-sites/ there is only one part of this wonderful game, but it turns out that it is) I still remember how the narrator always wedged into the process and discussed the actions of the protagonist, and he answered him maliciously.

– and chopped off the brave bard of the wolf, and fell out of it … what?! Sword and red cap?! What nonsense!
– And what is it?
– Okay, I’ll rewrite later.
– What?! This is my main earnings!

– What will be my first task, beautiful young lady?
– The rat started in my basement, help me get rid of it, and I will thank you!
– Rat in the basement? How patterned, dear! But I forgive you for that!

Well, or:
-How money could fall out of the rat?
-This is still … I will tell you a story about how they got a whole chest from a wolf!
The game was humorous, even the endings were funny)

Along with Arcanum: of SteamWorks and Magick Obscur, I consider the original The Bard’s Tale the standard of role -playing games, but all the same, these projects were done for the idea and practically without advertising, the Troika Games studio at all, although 66% of their games are recognized masterpieces and classic. It seems to me that now very few people are able to make a truly ideological continuation of such series … People simply do not have enough restrictions. For when there are restrictions, creativity is born, and when they are not, the product is born.

Why 3 announcements, Watsland has been ready for a long time, the trading is already being developed clearly more than six months, and this MB will begin after the main part of the trap will begin. Nothing else was announced.

Yes, really! Someone in the forest died, you need to go, check.
One of the most wire games will finally become a sequel-it is high time in this era of Indi, Darksuls, Dota and Callofduce.

I also like to do several things at the same time. It turns out usually from the hands of.
I understand that three announcements entered the rage. It could be worth it to hold the horses and bring it to the end, and then take on another?

He left left. And in order to try to move him forward (well, or to the right), you must first return to what was. In fact, the serious “Tru Oldskull” has so far come out, just the stage of “return to the old” has not yet been finished-not all the pillars of the movement reached the release. I think that by the end of this year, the “trial” stage will end and it will be possible to start looking obliquely at those who will blindly adhere to it without moving forward.
This, of course, if the main claim is not to the schedule – because classical graphics are one of those points that allows you to develop games with less finances, which is quite important for such studios as Obsidian Entertainment.

I have nothing against old games. On the contrary, most of them I like much more. But there are just too many offices lately has become that the games are released under the slogan "Tru Oldskull". That is, progress seems to not move in these genres. He either froze, or in general left somewhere.

So no, I just do not think that he was stuck, on the contrary – that he went out of the wrong place. In RPG with solo hero, everything is relatively good, although not on all fronts. But in the party RPG to the "trial" the wave all went somewhere there. Of course, it would be possible to follow the path of risk – to try to immediately release games with other solutions, but in case of failures, the niche would have plunged into a large abyss than before. Therefore, the decision to begin with returning to the honed schemes is true, especially if it gives us a game, the only serious complaint to which will be their “old -excommunication” (so far it is within the limits of acceptable).

Something so fresh and frivolous is very missing the industry. I hope that the developers will succeed, because I personally have already been fed up beyond pathos RPG about the salvation of the world. I hope you get a kind of mint piece of mint among just the same type of cigarette.

Oh God, yes. I love this game!)))) With all these serious cabbage soup about the salvation of the world from Mora/Demons/Ecumenical Evil/Stress/I.D. Already began to forget what a really cheerful adventure looks like. We are waiting!